As a European, I find American culture quite fascinating, and this game is full of it. The setting is quite enjoyable, especially if you like rural America. During the course of the game, you meet with various resistance members and help them fight the cult until they are wiped off the map. You arrive as a policeman (or policewoman, this is the first Far Cry game with character customization and you get to pick your gender) coming to arrest the leader of that cult, but of course the cultists fight back and you have to run. The game is set in Hope County, a fictional area in the US state of Montana, where a crazy cult is taking over and forcibly recruiting the population. with which you can easily grill yourself if you're not careful. At least the fire spreading mechanics are still there, making the flamethrower a potentially devastating weapon. lame), and most cover can't be pierced by bullets, unlike earlier games where thin wooden walls could easily be penetrated by high caliber weaponry. Many items are static objects that don't ever move (I kicked a bunch of cans and they just stayed in place. The only criticism I have compared to earlier Far Cry titles (especially Far Cry 1 and 2) is how the physics engine has been dialed down a bit. Sometimes you will have to deal with enemy helicopters, or you can fly one yourself to rain death from above. Controls are pretty smooth, most weapons are satisfying to use, and neither you nor the enemy are bullet sponges. You can conquer outposts either by going in slow and methodical, or you can just storm in guns blazing and mow everyone down with an MG.
There's a basic but functional stealth system of silent melee takedowns, silent weapons like bows, throwing knives, and silenced guns, and enemies raising the alarm if they see you or find a dead body. What did you expect? It follows the Ubisoft open world formula of a big world occupied by enemy forces, which you slowly liberate by wiping out enemy outposts like you're goddamn Rambo. That said, let's give this a proper analysis, shall we? Far Cry 5 is just as good as its predecessors. The main reason people rate it lower than 3 and 4 is because by this point, they've grown tired of the same old formula (and because of the weird ending, but I'm not gonna spoil that. Honestly, if you played Far Cry 2, 3 or 4 - you know what to expect. DRM is inherently bad for the customer so I wanted to warn you about that.)įar Cry 5 is a decent entry into the series, and often underrated in comparison to previous titles. I also miss that the shotguns could stagger enemies, like they did prior to this patch.(DRM notice: this game requires a Uplay account, requires you to connect to Uplay when starting up, and it also uses Denuvo DRM. Assault rifles and LMG's are probably the only viable options right now, due to how much you need to fire while you are in cover to avoid being shredded to pieces within 0.1 of a second.Īlso the fact that the signature weapons deal reduced damage to named enemies is just a plainly stupid move. SMG's and pistols are completely useless now. They don't provide any good damage against the overtuned enemies. Semi-automatic rifles were really nice to use before the patch, now they are worthless inventory-fillers. Even if your stat rolls are good, they still don't account for the massive jump in enemy health/armor.Īnd some weapons don't make any sense to use.
Far cry 5 bullet sponges Patch#
I do think this 6 points between 3 stats is flawed idea though While I welcome a challenge, the way they have balanced it in this patch is just stupid. First week of a gear reset and difficulty shake u is probably premature, i suspect a lot of people are over reaching, if your finding the enemies to be too spongy drop down a difficulty, i used to run heroics with ease back to doing hards and only just so i get it.